transition	"parts\transition\1280x720\046.png",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

label	M812

//head;M812_TXyX02wLEx
//head;@{FM811M812B
//head;@uFM812BM822BB
//head;@ۑFuLE̔ƐlǂIv
//part
//xFM812@
//Z[uFݒ
//part
//CGBB112a	//]k̂񖳁

wait	60

transition	"parts\transition\1280x720rev\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b112d.png",-1,44,60,60

wait	120

label	M812_01
scenetitle	"ݒ"

@lIBwҗL꘢BIqƓIRҖvkoB
@
@

se	"SE\00_\\ˁETbV1`.ogg"

camerashake	30,2,8,8

//part
//CGBB162f	//Ԃ悤X
//CGC	//،偣
//CGC	//݁Gv

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b162f.png",0,0,100,100

wait	90

@،呖icƓIXCŌݐ썡VI֓B
@

bgm	"bgm\bgm02.ogg",1569548

se	"SE\SE09_03_rVbI.ogg"

camerashake	60,2,8,8

،
u܁\Iv

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b162f.png",-542,2,190,190

wait	72

layerload	21,"chara\kasumi\m\kasumi.atlas",63,389,75,75
layerskin	21,"Gv"
layeranimation	21,"y"
layeraddanimation	21,"y2"

se	"SE\SE09_04_vCb.ogg"

layermove	21,30,0,389
layerfadein	21,30

,KSM000622
uށ\\Ꝕ،NHIv
@

،
u吴AꣁBvC嫑R甇v
@

،
usߍVsp͟ꊁB΁v
@

@BƍVNCחOoKB튙cLҍdǉߗI骁usғvBb،刳sNB
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"h"
layeraddanimation	21,"h2"

,KSM000623
uI꣏qIY΁C΁I{ƖS͈ȕnI꣖狋ŋN_꟔،NIv
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"ʏ"

,KSM000624
uꡁBcЍGBߎ`֓nADB`IߌoꊁCIv
@
@

se	"SE\SE09_13_ti-nn2.ogg"

،
uH`sݔXhꝁHv
@

layermove	21,48,0,461
layerzoom	21,48,175,175

layerload	21,"chara\kasumi\l\kasumi.atlas",0,389,75,75
layerskin	21,"Gv"
layeranimation	21,"y"
layeraddanimation	21,"y2"

layermove	21,48,0,461
layerzoom	21,48,88,88

,KSM000625
uԕMꊁIȏy\粑粋hIeD֓܁BeCI͖_a^فC܎q~v
@
@

se	"SE\00_\܁E\rj[܂ɓ.ogg"

camerashake	30,2,8,8

@spۑN咅I_SCEEAuq엹Ah~vI֌gHBm\粑粍B
@
@

se	""

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b162f.png",-672,2,220,220
layerload	11,"parts\mask\frm_0000.png"
layerload	21,"chara\kasumi\l\kasumi.atlas",0,605,113,113
layerskin	21,"Gv"
layeranimation	21,"h"
layeraddanimation	21,"h2"

wait	72

,KSM000626
uꟑΗ،CߘsCށ\v
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"jw"

,KSM000627
uߐl嫑RosNIːC{vԐ^{ꡁBAwo쐨I剤xꊁIv
@
@

،
uHsC߉ƚslCҔF营y剤zHؐꡁHv
@

//cv;;u[}vŁBu[ނ[vł͂ȂB

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM000628
uTBsCsUMAEkדIvHݛkRߘv
@

،
uꠁBS䖼Bs꣍ňߓIbv
@

se	"SE\SE09_04_vCb.ogg"

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

,KSM000629
uvIUMAbIň܁IȓAosΙC@Ӌꊁ\v
@
@

,KSM000630
uskRꊁ\kRGBA`UMOkIߍRIv
@

،
uHRvORꟁv

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM000631
uTTIŗUMOSGuCʑSsWkRkRIǉꡁv
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"jw"

,KSM000632
uȑokv\cUMOOUMOYIB^`SAOslIhB^^v
@
@

،
u꣔_BCsߐ^sUMOꟁv
@

،
uCwsғxICYs琥o쐨IޗꠁHv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"{"
layeraddanimation	21,"{2"

,KSM000633
uTTIzp쐏֒IeC~I񓹁BR@͍ńu{l[ޓII񓹚GIvVޓIv
@
@

،
uꟁCmI앗BȑяAݔXhꠁCX։t񍐁\Au{s݋sғvv
@
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b162f.png",-448,1,170,170
layerload	21,"chara\kasumi\m\kasumi.atlas",0,389,75,75
layerskin	21,"Gv"
layeranimation	21,"{2"
layerrelease	11

wait	72

wait	30

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"h"
layeraddanimation	21,"h2"

,KSM000634
ussssIߋA߁CAI}svS͈ȕୖs񓪁IːIqIVID\ꊁIv
@
@

bgm	""

@؝{ʕ粓IfiBRIQBlIOgB팵NDnǐiۑNᴗB
@
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

//part
//CGBB112a	//]k̂񖳁

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b111b.png",0,0,100,100
layerload	21,"chara\kasumi\m\kasumi.atlas",0,389,75,75
layerskin	21,""
layeranimation	21,"y"
layeraddanimation	21,"y2"

wait	90

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

,KSM000635
uMhꠁ`qGv^ܚ]v
@

bgm	"bgm\bgm01.ogg",528837

،
us樉hܗꟁCBN楁CN楁v
@

//part
//CGBB012b	//󁞓d聞

bgse	"SE\02_\\ÂȏZX.ogg"

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B012b.png",0,0,100,100
layerrelease	21

wait	90

@ԐI͖_ݐI󑐁BsIxXCԋ󟃋pVߐlhB
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000636
uccߘ꟔،BːIߘILғICDsߛꡁv
@
@

bgse	""

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\b810b.png",0,0,100,100

//part
//CGBގx҂	//󑐂̉P

layerload	21,"chara\kasumi\m\kasumi.atlas",63,389,75,75
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

se	"SE\SE09_04_vCb.ogg"

layermove	21,30,0,389
layerfadein	21,30

,KSM000637
uӈזh◹VyCʙߐŋߔѐ^Iݗ`ߎ`v
@
@

،
uꖎ`HN楁CN楁v
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"Lb"

,KSM000638
uTBꊁCHꊔޓ`BVyRߓCڏs^Bȉ񓾔F^sv
@
@

،
u`s`ꊁHN楁AN楁BꟁCvvIbN楁CASsN楁Bŗ^iIN楚N楁Iv
@
@

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

//part
//CGBގx҂	//󑐂̉Q
//cv;;u܁EEɁAv

wait	60

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B800b.png",-171,22,160,160

wait	90

݂̂,M_HKMN000001
uށCLꟗL܁Cޓ`BsAߞqv`v
@
@

M812_kikikomi=0
@Ő擋bIXpܓXIVB،asFꢁCʑroIYʁB
@
@

݂̂,M_HKMN000002
uꟁCIqƓIBwЋLxXߐߖvHv
@

layerload	21,"chara\kasumi\l\kasumi.atlas",207,461,88,88
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

layermove	21,30,160,461
layerfadein	21,30

,KSM000639
uIm^^IAXVƊœILꠁIv
@

،
u꣔ƚŋߜwIwZ@sDӎvꟑrCL_vߖBꋘuuSv
@
@

//cv;;u悤EEɁAv

݂̂,M_HKMN000003
u`ށBALaƔLԓI߈әXBs㐥Ɨ{ICZsCsǓILBXIIHCLқ񒅘pYIv
@
@

//e#05onLp
m812_ssgsel(0)=1
ssgitemadd2	"nL"
@ssgitem_get

݂̂,M_HKMN000004
uꎘ씇ꟁCŋߍˊJnM폦IꊁBIqƊҐߐꠁHsv`X񔇎XꡁBv
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

,KSM000640
uꟁC@BӎꋓIITCL퓮֓IیǓꊁBv
@
@

݂̂,M_HKMN000005
ușށCŋߓߍnLጩABޙޓߑOԍDvvꊁCLlՔIIH_AꊁC@ޓIBv
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"ʏ"

,KSM000641
uRccIȍˉ`o'L̎H'I`ꟁv
@

݂̂,M_HKMN000006
uvB꣘sݒXꝁHvLYiBꎘXS͔zIBv
@
@

@VmIAB

layermove	21,48,0,461

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

layermove	21,48,0,461

,KSM000642
uR^LꟁccIHYsS'sғ'IĎqꠁ zAL_ccv
@
@

،
uꟁccmsIcꟁv
@

@ڑO\mFILunL݌vBۗ^usғvL֗C݊ҕsmcc
@
@

@vpݔߑKꝁH@ҐwZ@ČpH
@

//com;RFo݂𑱍spIԂƁAɑI𔲂
//com;@@@o؂グēoZpIԂƁA{◬Ďx
//com;@@@ƂłB
//com;RFގ̑IȉɂS{ÂǂœoZIԂ
//com;@@@ѐ悪ႤiwZł̕eɂ⍷oj\łB
//I
//plot;

addTextSelect	0,"݂𑱍s"
addTextSelect	1,"؂グēoZ"
getSelect	sel
if sel=0 {
goto	M812_02
}


//o݂𑱍s
//plot;
//o؂グēoZ

،
uIwZčꠁBВcmLIƚ݁v
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000643
uITccꝁHođݕߑř߈ꉺrDꟁccv
@

//part
//CGBB451b	//Z끞Ղ܂

bgm	""

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B800b.png",0,0,100,100
layerrelease	21

wait	54

@苒ssÓIwZB

//go M812@_oZP

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	120

se	"SE\02_\y\oXPbg{[.ogg"

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b451b.png",-128,10,120,120

wait	120

goto	M812_06
//}

bgm	"bgm\bgm01.ogg",528837

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B800b.png",-171,22,160,160
layerload	21,"chara\kasumi\l\kasumi.atlas",0,461,88,88
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

wait	120

label	M812_02

M812_kikikomi=M812_kikikomi+1
transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

//plot;
//part
//CGBގx҂	//󑐂̉R

wait	60

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\p010b.png",-960,-75,250,250

wait	90

transition	"parts\transition\1280x720\032.png",60
layerload	11,"parts\mask\frm_0000.png"

@p݊XWJB@lڒݘH粝㣎qIlbB
@
@

z[X̐l,M_HLS000001
uLHHꟁccLꟁBL_ہv
@
@

@㣎qIQBbZݕߓIB
@

@ލsFBȋNL]MCAl^mCk։hmmvB
@
@

//e#05oLsRĂp
m812_ssgsel(1)=1
ssgitemadd2	"LsRĂ"
@ssgitem_get

z[X̐l,M_HLS000002
uA䌻ݏZIBߘ̏@ʁCoLLݓߙXv
@

،
uoHTvꎟHv
@

z[X̐l,M_HLS000003
uTBߎOEꠁBғssILv
@

z[X̐l,M_HLS000004
uAݔXBߗ{VꟁCߍ̏AXB{vE߁Bv
@

z[X̐l,M_HLS000005
uRؗpZCY񒅝E̓IBΔLщߕqꟁC\`COْ'ΕsZ'Bv
@
@

z[X̐l,M_HLS000006
uHvccHC{v@ϋߋBꖔ\mꡁBv
@
@

transition	"parts\transition\1280x720rev\032.png",60
layerrelease	11
SetBGEffectTime	36
SetBGWaitTime	54
bg	"bg\p010b.png",-768,-60,220,220

layerload	21,"chara\kasumi\m\kasumi.atlas",223,389,75,75
layerskin	21,""
layeranimation	21,"Lb"

layermove	21,30,160,389
layerfadein	21,30

wait	30

wait	30

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

,KSM000644
uRL펖ccӎꊁIꟁCCvsPIv
@
@

z[X̐l,M_HLS000007
uBBC_SꟁH^lJSBmCҗLFBv
@

@␴ʒu@֓ʗB

//cv;;u͂ȂǁvłB

layermove	21,48,0,389

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"ʏ"

layermove	21,48,0,389

,KSM000645
uԐˌccsꠁHߕߗLHv
@

،
usLccSvہBv
@

@ꔁccHvŊꝁHҐƉwZH
@
@

//I
//plot;

//ǒɍsĂ݂

//plot;

//o؂グēoZ

addTextSelect	0,"̌ɍsĂ݂"
addTextSelect	1,"؂グēoZ"
getSelect	sel
if sel=0 {
goto	M812_03
}


،
uICڋwZꠁBQ{vۓIQԁBv
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

,KSM000646
uTATI݊wZ\přߏvBv

@טbˑR]LȈClsLޏkB嫑Rݔ]qߌoLyCArpIi樓`IH{큁B
@
@

//part
//CGBB012b	//󁞓d聞

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B011b.png",0,0,100,100
layerrelease	21

wait	90

@ۊҗLiԁClҐgOwZB

@řߓIMuߓIQLϏvauLooLIvBڑOҊŕsoҔVԗLY֗B
@
@

//go M812@_oZQ

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	120

bgm	"bgm\bgm04.ogg",408541

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",-48,-33,150,150

wait	120

goto	M812_07
//}

bgm	"bgm\bgm01.ogg",528837

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\p010b.png",-768,-60,220,220
layerload	21,"chara\kasumi\m\kasumi.atlas",0,389,75,75
layerskin	21,""
layeranimation	21,"ʏ"

wait	120

label	M812_03

M812_kikikomi=M812_kikikomi+1
//plot;
//part
//CGBގx҂	//󑐂̉S

،
u߁C拎Ŋꠁv

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

wait	60

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\q001b.png",0,0,100,100

wait	90

@싎`In_B퐥OCQVV˝QBlsyyI{nlB
@
@

@Dse՝QInCkLVIpBUݏZ[C͌}͓sVBL֏ٓIyݎ{ȁCVOوꕨB
@
@

@Ɗㅒ̏]ꚟBvYlӓIB
@

SetBGEffectTime	36
SetBGWaitTime	54
bg	"bg\q001b.png",320,8,150,150

layerload	21,"chara\kasumi\l\kasumi.atlas",45,425,81,81
layerskin	21,""
layeranimation	21,"Wg"
layeraddanimation	21,"Wg2"

layermove	21,30,0,425
layerfadein	21,30

,KSM000647
uLIꡁ\ccɁHAVD㞉ꡁv
@

،
uʐYwxIBsǵv
@

@QԗsԁBĕsowAvxcc@YꡁH
@
@

//I
//plot;

//oƂő҂Ă݂

//plot;

//ooZ

addTextSelect	0,"Ƃő҂Ă݂"
addTextSelect	1,"oZ"
getSelect	sel
if sel=0 {
goto	M812_04
}


،
uT\DחBꎘ싎wZꠁv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"ʏ"

,KSM000648
uTB΁ccߋIbCsDZIꡁ\v
@

//part
//CGBB012b	//󁞓d聞

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B011b.png",0,0,100,100
layerrelease	21

wait	90

@lgOwZB

@{KlIMuQLʌvauooLIvBsߓߌXpInCLsVscc
@
@

bgse	"SE\02_\wZEqE\w50l.ogg"

windowclose
wait	30

transition	"parts\transition\ׂuCh(ォ牺).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	90

//part
//CGBB410b	//~

wait	60

transition	"parts\transition\ׂuCh(ォ牺).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",0,0,100,100

wait	90

@BwZҗLԗ]TB

//go M812@_oZR

bgse	""

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	90

bgm	"bgm\bgm04.ogg",408541

transition	"parts\transition\ׂuCh(ォ牺).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",-3,-72,120,120

wait	90

goto	M812_08
bgm	"bgm\bgm01.ogg",528837

wait	60

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\q001b.png",320,8,150,150
layerload	21,"chara\kasumi\l\kasumi.atlas",0,425,81,81
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

wait	90

label	M812_04

M812_kikikomi=M812_kikikomi+1
//plot;

،
uēꏬXSBb񗈁CъҖvhꡁB꣖h_ꟁv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

,KSM000649
uҋhށH^I`Ah\Bߑ҉vwwwxGBwwwthxꊁv
@

،
usꟁBvz꣓IHCAsvxv
@

@lԐI͖_C݌c쓙ҁBAݔcc
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000650
uccꟁIߘVCꡁIv
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\q001b.png",64,2,110,110
layerrelease	21

wait	72

wait	30

transition	"parts\transition\1280x720\032.png",60
layerload	11,"parts\mask\frm_0000.png"

@⎋IVNjH߁B嫕sZnlCAŏAߋBlOb@CΕun񉞗B
@
@

̎U̘Vl,M_RJN000001
uꟁCL痣SꟁBLIBAOVCčƓIqˑiB߉elIށccv
@
@

،
uꋐuivCm̌ꝁHv
@

̎U̘Vl,M_RJN000002
uꟁBBŎBHL틩uPvIꠁH`IߘBv
@
@

//e#05oKp
m812_ssgsel(2)=1
ssgitemadd2	"K"
@ssgitem_get

̎U̘Vl,M_RJN000003
uLVCzћU|ꋪCߛwq騍yߊ߈әXzBč薾vߛPBʔ퉺ꟁBv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000651
uj\Iߏ毕sݎč搶O{Hj\嗹ccv
@
@

̎U̘Vl,M_RJN000004
ussCsߞB|ߊҎSBv
@

̎U̘Vl,M_RJN000005
uߓꟁC񌩌AIҖB瑫꘢CQ㉺Bō@A⋓s⋕sC召֎ցCA{ss譗Bv
@
@

̎U̘Vl,M_RJN000006
uč搶ƗCssxꟁccIҐVRpBߎ鮓I͞CCNŗsoSBv
@
@

،
uꋊmŐ݋PIHv
@

̎U̘Vl,M_RJN000007
uv^~BQ׈ssoaŌCP瑁퍤ԓssBv
@
@

̎U̘Vl,M_RJN000008
uߛwqOHIBč搶s樛HCvzLߕaHLBv
@
@

̎U̘Vl,M_RJN000009
u@LlvΏoCc[UJŁBč搶ANFwX䎋@ȏoC比\đ߁Ixv
@
@

̎U̘Vl,M_RJN000010
uʎč搶Sߓxa|ށBOVœIXڑBsmꖘˏqIC^ꟁccv
@
@

//cv;;B

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000652
u\I΁AΕsNށCVIꋐNꑏdIbccv
@
@

transition	"parts\transition\1280x720rev\032.png",60
layerrelease	11
@ꢓAdnᓪv]BVlJBcc
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\q001b.png",137,8,150,150
layerload	21,"chara\kasumi\l\kasumi.atlas",0,461,88,88
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

wait	54

,KSM000653
uccѓœIHCs֕֝{ݘHꠁHv
@

،
uꟁcms\֏oBwAZvŁx琥Bv
@

@V\uLl̈ӓIIvBwmӓI^lxB
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000654
uccHvř߉ߗ{IlƁCsLXHv
@

،
ussCvԗBvxBwZBICsCw㗈v
@
@

layermove	21,12,0,461

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"LL"

se	"SE\SE_ADD01\UPPER.ogg"

layermovepass	21,7,12,0,442,12,0,461

,KSM000655
uꟁޓߕs@wxvށv
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\q001b.png",0,0,100,100
layerrelease	21

wait	54

se	"SE\SE09_03_rVbI.ogg"

camerashake	60,2,8,8

،
uݓߙXSI䗼s\sꡁB㗈Iv
@

se	"SE\03_ŌE_[W\Ԃ U.ogg"

camerashake	30,2,8,8

layerload	20,"bg\B011b.png",-240,0,150,150
layerfadein	20,60

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\b930b.png",0,0,100,100

layermove	20,1800,320,0

//part
//CGBB012b	//󁞓d聞

@،HzBwHzB@EPlIC񒅗lI֓iߎ`pjB
@

se	"SE\07_\AĂ鑫\2`苎.ogg"

camerashake	30,2,8,8

@bߓIoډ@BrClB@ԕv@I\{s㉺^BߔPB
@
@

@ݔ@IwCK򓩓IB@ԍDЌCb{粋pӐgƓCstB
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"LL"

,KSM000656
uA\tށ`ꊁ`ށv
@
@

،
uHHHԊ߈әXHv
@

//cv;;hȂBuvȉA⏬ŁB

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"n[g"

,KSM000657
ujAvvBvYꊁccޚITB^I`smsoAϓϗꡁCƚށv
@
@

،
upbIv

//part
//CGBB890b	//ʊwH

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b890b.png",0,0,100,100
layerrelease	20

wait	90

@wZ͙@ڔVyIHB@ŌLl}ʑBMIǑBFIlB
@
@

se	"SE\SE09_07_ڂ̋P.ogg"

camerashake	6,2,8,8

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"V{"

,KSM000658
uꟁCc搶I⎒ꡁIIIԒԁIř߉vvIv
@

//I
//plot;

//o݂𑱍s

//plot;

//o؂グēoZ

addTextSelect	0,"݂𑱍s"
addTextSelect	1,"؂グēoZ"
getSelect	sel
if sel=0 {
goto	M812_05
}


se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
uvꟁIv̒_iZ嗹Iv

bgm	""

camerashake	60,2,8,8

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000659
ujꟁ` Dse՝QI``v
@

se	"SE\07_\AĂ鑫\2`ڂ̑O𑖂苎.ogg"

//part
//CGBB012b	//󁞓d聞

//part

windowclose
wait	30

transition	"parts\transition\1280x720rev\216.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B011b.png",0,0,100,100

wait	90

se	""

//CGBB410b	//~

bgse	"SE\02_\wZEqE\w50l.ogg"

transition	"parts\transition\1280x720\216.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",0,0,100,100

wait	90

@̒ۗtiwZBĖXAvxB
@

//go M812@_oZS

bgse	""

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	120

bgm	"bgm\bgm04.ogg",408541

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",0,0,100,100

wait	120

goto	M812_09
//}

bgm	"bgm\bgm01.ogg",528837

wait	60

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b890b.png",0,0,100,100

wait	120

label	M812_05

M812_kikikomi=M812_kikikomi+1
//plot;

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
uDIߏAٖꠁIv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000660
uIAށ@䉺ꊁI@Vlꊁv
@

@،w㊊CAzqNbBߐʎO\΁AŒuNIǑB
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b890b.png",-320,-8,150,150
layerload	21,"chara\kasumi\l\kasumi.atlas",207,461,88,88
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

layermove	21,30,160,461
layerfadein	21,30

wait	54

,KSM000661
u\cwICcwƓIꝁHv
@

Aq,M_KYAK000001
uGIIqƓIꟁBꟁBT΁Ci{I݁BǑOћ⎘^v
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000662
u`i{Iݙށ`ߖ꣌\s^ꠁHߘc搶ꟁC嫑RNL_ڐlcv
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"ʏ"

,KSM000663
uߐŋߔјVLLLwSxꡁBAwsғxꊁBc搶LYꝁHv
@
@

Aq,M_KYAK000002
uꟁCꟁBߐCʍs`i`{ߗv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000664
uɁH^I^IHIYI`PHꎘnIꝁHv
@

Aq,M_KYAK000003
uTBn`Pʒwߊp퓊ŎxwLN^lڌ񍐁CK񍂌xxv
@
@

//e#05oɃrj[܂̕sRҁp
m812_ssgsel(3)=1
ssgitemadd2	"Ƀrj[܂̕sR"
@ssgitem_get


layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000665
ujB^lH c搶C`P㜃`qߘŔƓIHv
@
@

Aq,M_KYAK000004
uzzcwgΒICՊዾC莝Y܁xꠁv
@
@

Aq,M_KYAK000005
uғʕWw͈זڌėCKƐlIx`PAMv
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

,KSM000666
uށ\ꊓc搶IݓXꋈvCꋉʏ؏ҚGv
@

Aq,M_KYAK000006
u{`ꟁBv

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b890b.png",0,0,100,100

wait	90

@嫑RldvCAߑRNߒxɌB
@

se	"SE\03_ŌE_[W\Ԃ V.ogg"

camerashake	30,2,8,8

،
uDCvthIԉIv

//ʗh炵

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"y"
faceaddanimation	"y2"

,KSM000667
uD獿ꊁIt꟔،Iv

//part
//CGBB012b	//󁞓d聞

se	"SE\07_\AĂ鑫\2`ڂ̑O𑖂苎.ogg"

windowclose
wait	30

transition	"parts\transition\1280x720rev\216.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B011b.png",0,0,100,100

wait	90

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"tX"

,KSM000668
uCr萫I꣙ߓꠔ،Hv

،
uRߌIbߘ`{C꣉ƗvœꝁHv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000669
uјaƕЋcsvccv

se	"SE\07_\AĂ鑫\2`苎.ogg"

//part
//CGBB410b	//~

bgm	""

windowclose
wait	30

transition	"parts\transition\1280x720\216.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",0,0,100,100

wait	90

se	"SE\SE_ADD01\SE27.ogg",1

@ݒx粉IɌC쑍ZtiwZBymnC݊ҕsZS\K{iˍsB
@

se	"SE\SE09_02_YrV.ogg"

camerashake	30,2,8,8

،
uIĉ_Iv

se	"SE\07_\AĂ鑫\2`苎.ogg"

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b421b.png",-384,88,160,160

wait	90

//part
//CGBB421b	//KiK

layerload	21,"chara\kasumi\l\kasumi.atlas",207,461,88,88
layerskin	21,""
layeranimation	21,"V{"

layermove	21,30,160,461
layerfadein	21,30

,KSM000670
uj\Iꊁccv

//part
//CGBB321b	//`聞

se	"",1

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",0,0,100,100
layerrelease	21

wait	90

se	"SE\w\se012.ogg"

camerashake	30,2,8,8

wait	90

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",-589,194,310,310
layerload	21,"chara\kasumi\l\kasumi.atlas",125,470,81,81
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

layermove	21,30,80,470
layerfadein	21,30

wait	54

wait	30

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"Wg"
layeraddanimation	21,"Wg2"

,KSM000671
u\SہIꟁAꟁAꟁccqHv
@
@

bgm	"bgm\bgm06.ogg",307112

@VtgBl菐iSÍICuԐחOߖړIœ_B
@
@

qkE,M_JK_WKS000001
u܉~lbHk^GHv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"{"
layeraddanimation	21,"{2"

,KSM000672
uߘccꡁccꟕsǗIƙ߉Iv
@
@

layermove	21,12,80,470

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"_[W"

se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,12,80,452,12,80,470,12,80,452,12,80,470

wait	30

//cv;;fB

se	"SE\SE09_04_vCb.ogg"

,KSM000673
uŋߗLϑԍ݋sҔLIpUaIŒʒms`{񗹁IAč葾ƓILsiIAOIv
@
@

//rd	//j̃NX΁uǂI@͂͂͂́Iv

se	"SE\02_\QO\΂.ogg"

camerashake	30,2,8,8

qkE,M_JK_WKS000002
uYbꡉ݁Hꟙv
@

se	"SE\02_\QO\΂.ogg"

camerashake	60,2,8,8

jqkEƂƂ,M_DK_TTK000001
uSMsꉁISMsIIIv
@

layerload	20,"chara\搶\M\Wg.png",812,534,92,92

layermove	0,48,-925,194
layermove	20,48,384,534
layerfadein	20,48
layermove	21,48,-240,470

搶,S_ITA000011
uccccccccT\v

se	"SE\SE09_14_ti-nn.ogg"

،
uꟁv

@Vt⋍ݐ@B،卄DohHIpB

layerchange	20,"chara\搶\M\h.png"

搶,S_ITA000012
uVkL_vBsBݔӋ`B꣘염CʋBT\v
@
@

،
uAIv

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"tt"

,KSM000674
uDCDIccꟁCߘccƑꊁHv
@
@

bgm	""

transition	"",18
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",-264,55,160,160
layerrelease	20
layerrelease	21

wait	27

//rd	//j̃NX΁uǂI@͂͂͂́Iv

se	"SE\02_\QO\΂.ogg"

layermove	0,18,-44,9
layerzoom	0,18,110,110

wait	18

camerashake	30,2,8,8

qkE,M_JK_WKS000003
uNvYꊁ\Hꟙv
@

@AB약ٌ̏omI駌疋B
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	90

transition	"parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B011b.png",0,0,100,100

wait	90

goto	M812_10
//go M812A
//part
//xFM812@_oZP

se	"SE\02_\y\oXPbg{[.ogg"

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b451b.png",-128,10,120,120

wait	90

label	M812_06

@ߗLIВc݊BƊՋŗāB
@

bgm	"bgm\bgm04.ogg",408541

،
u܌ZIv

se	""

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b451b.png",-263,43,190,190
layerload	11,"parts\mask\frm_0000.png"

wait	72

jqkE^,M_DK_SNG000001
uBC،ꟁB܌ZIv
@

@Ջu^܁vBawIxB̍uOZvBʋIsݏB
@
@

،
u]ꟁCřߘXB꣏ZIߕЙXCՋ\ŋߗLvLߐwsҁxVޓI`Hv
@
@

jqkE^,M_DK_SNG000002
usғHԏvꟁHvv]Iv
@

jqkE^,M_DK_SNG000003
uIccBDߒN߁w{I玀xBNHv
@
@

،
uΑΑ΁IA펖XI䑽ӉssHzNAiClݒꡁv
@
@

jqkE^,M_DK_SNG000004
uc`LsIXꟁHDI嫑RMsꉒAꉗI҉X꣖Xv
@
@

،
uꟁC꣗BLڍčiAsv
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b451b.png",-128,10,120,120
layerrelease	11

wait	72

@Ջ叫^܁@@`uLAʒmvB
@
@

//part
//xFM812@_oZQ
//part
//CGBB410b	//~

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",-48,-33,150,150

wait	90

label	M812_07

layerload	21,"chara\kasumi\m\kasumi.atlas",63,389,75,75
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

layermove	21,30,0,389
layerfadein	21,30

,KSM000675
uꟁCؓfIށ`s΁Chꊁ`v
@

qkEςƂ,M_JK_PAT000001
uމ`s΁Chꊁ`v
@

،
uۖv

@OʐǓwuؓfvBꢐ䏉IVwBݓNߏu񎟋N^DvsKÍCLꔼu퉜ΓfvB
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

,KSM000676
uSl񕔓IHo{Phꊁ bꟁCLzř߉\v
@

transition	"parts\transition\1280x720\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",-3,-72,120,120
layerload	11,"parts\mask\frm_0000.png"
layerrelease	21

wait	90

@@ʐύ@CؓfٓޒnhhB
@

transition	"parts\transition\1280x720rev\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",-48,-33,150,150
layerload	21,"chara\kasumi\m\kasumi.atlas",0,389,75,75
layerskin	21,""
layeranimation	21,"Lb"
layerrelease	11

wait	90

qkEςƂ,M_JK_PAT000002
uI`AZvpށB䖔sZ߁`v
@

//cv;;uق̃vuNNvl^Ă̏kȂ̂ň΂B

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"h"
layeraddanimation	21,"h2"

,KSM000677
uTTCL꣘_c粒ʋΚvBs꣊ŁC\s\ZӉВcLvL֓`HR@Li܍퍎v
@
@

qkEςƂ,M_JK_PAT000003
uꟐ^IIʘV퍎ꊁIv
@

@ؓf{uvB{"(Kure)"+"ؓf(Patra)"IgkCA݋N^Ddǐi꘢"(Kure)"\"퍎ؓf(Kurekurepatra)"CAVvXߖړߞB
@
@

qkEςƂ,M_JK_PAT000004
uDꠁC߉ƊŁBʕҚGv
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"jw"

,KSM000678
u˕sv`樉Қv퍎v

qkEςƂ,M_JK_PAT000005
uꟐ^IIώꊁCf从q꣔ƚIv
@

windowclose
wait	30

transition	"parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

bgm	""

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\B011b.png",0,0,100,100

goto	M812_10
//part
//xFM812@_oZR
//part
//CGBB311b	//VیJ[eJ

wait	60

transition	"parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",-3,-72,120,120

wait	90

label	M812_08

se	"SE\w\se012.ogg"

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b311b.png",0,0,100,100

wait	90

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

,KSM000679
uΕsNvccssDvHv
@

@TŗŐVیB{z@ʋqVtݓIbA񉺐iWcc
@
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b311b.png",198,35,150,150
layerload	21,"chara\kasumi\m\kasumi.atlas",63,389,75,75
layerskin	21,""
layeranimation	21,"ʏ"

layermove	21,30,0,389
layerfadein	21,30

wait	54

,KSM000680
uccTBDsꡁBvsŊŁHv
@

،
usꟁBݖvYIv
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"{"
layeraddanimation	21,"{2"

,KSM000681
uIvIsCꠁH΋qVtvN锐wsrÓ܁xsADꊁv
@
@

،
uȐB{ҖvwrÓxꠁBsACIbC@ʉkIByA꣕ߞzv
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"Wg"
layeraddanimation	21,"Wg2"

,KSM000682
uꖁAꖗLYCꊁ AAᴓ_SspʕޕzAZvIv
@

،
uN꣐́v

bgm	""

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b311b.png",0,0,100,100
layerrelease	21

wait	54

@،mݗBL풲ˍJnB
@

windowclose
wait	30

transition	"parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	90

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\B011b.png",0,0,100,100

goto	M812_10
wait	60

transition	"parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",0,0,100,100

wait	90

//part
//xFM812@_oZS
//part
//CGBB321b	//`聞

bgm	"bgm\bgm04.ogg",408541

label	M812_09

qkE,M_JK_WKS000004
uɁHsғHITcc粖vߐꡁv
@

@B쐳݌ǓwuavřߏvBꢉƐHIޓ_ޗᔯB嫑RsZCAsٗדIXBꢐ粎vsҎB
@
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",-280,48,200,200
layerload	21,"chara\kasumi\m\kasumi.atlas",0,389,75,75
layerskin	21,""
layeranimation	21,"Lb"

wait	54

,KSM000683
uAz꣑SꊁIvߓޓ`An㍐iGHDsDHv
@

qkE,M_JK_WKS000005
uTTCmꊁBaKde粉s꣑řߓIv
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"ʏ"

,KSM000684
uꟁc꣘a|deDҐ駖|ꟁv
@

qkE,M_JK_WKS000006
uށBߌQlݖvQꡁC{szF^BAّuv
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM000685
uTcVꊁv

bgm	""

@Ɣ閔mF{ʓǓwCAsvl^sґ֓I؎BsߏLlsuB
@

//part
//xFM812A
//Z[uFx݂̏
//part
//CGBB321b	//`聞

windowclose
wait	30

transition	"parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B011b.png",0,0,100,100
layerrelease	21

wait	90

label	M812_10
scenetitle	"x݂̏"

bgse	"SE\02_\wZEqE\wZ̃`C.ogg"

@AܓߋxԁBOrO@ClJn㝾WIB
@
@

bgm	"bgm\bgm01.ogg",528837

bgse	""

windowclose
wait	30

transition	"parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",522,53,210,210
layerload	21,"chara\kasumi\m\kasumi.atlas",0,389,75,75
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

wait	90

wait	30

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000686
uccb񗈁B^L_ӊOꟁ\sҋR^Iꡁccv
@

،
uꟁBߘsCCӊOnҒϕvB҈ȈבAْL_ΓI`ꡁv
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"{"
layeraddanimation	21,"{2"

,KSM000687
uIII꣔lʔclƐꟁBsICNmYYIqꡁv
@
@

،
uA΁Bɐv
@

@ݔl̏Cm،vn{\Oꢓߖ`SisYIbB
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"ʏ"

,KSM000688
ucc߁CvpꝁH嫑Rݕ񍐏㋎o\ccv
@
@

،
uccsCbJ|vL񓪐Cꎘāy[EzŊꠁB嫑RsY樐lIv
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000689
uTATccmsY樐lIꡁv
@

//Px

transition	"parts\transition\1280x720\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",0,0,100,100
layerload	11,"parts\mask\frm_0000.png"
layerrelease	21

wait	90

@lsv㞁B{AsNIC@ߐlݓIWB
@
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11

wait	90

//PxA
//part
//xFM812A_P
//com;RFmM812@_oZPn𓥂łȂ
//com;@@@́mM812A_Pn@@̓XLbvA
//com;@@@ƂłB
//

label	M812_11

//okmM812@_oZPnl

//go M812A_Q

if M812_kikikomi>=1 {
goto	M812_12
}
//}

//part
//CGBB242b	//LaOK

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",0,0,100,100
layerload	11,"parts\mask\frm_0000.png"

wait	90

jqkE^,M_DK_SNG000005
u܁C،BDv
@

@̏I،퓯Ǔw^܋ZBݑ꓋bIՋB
@

jqkE^,M_DK_SNG000006
uLꟁC꣐Iߎ펖B\אߏL_oAv
@

،
uBIZBiv
@

jqkE^,M_DK_SNG000007
uTB암INB{݉@qIClpŉaŎv
@

،
uŉaHsqꟁ ̜œIHSlvHꡁHv
@
@

jqkE^,M_DK_SNG000008
u牮ޓICYAߘaBߐŕ_v
@

jqkE^,M_DK_SNG000009
uuWVߓIvBx@IBƐlō@vSCLIƚCǍv
@
@

m812_ssgsel(4)=1
ssgitemadd2	"D_"
@ssgitem_get

،
uԁHBYIHv
@

jqkE^,M_DK_SNG000010
uDNOBC߉ƚ쏉v
@

،
u@ccv

@ߌoD{NOIBaILցccH

jqkE^,M_DK_SNG000011
uߑlCAc_粓IALB]CDvYZv
@
@

،
uꖙXIbIZDꝁIꊐ^܁I^ZIv
@

//Px

@lVIBNOIāCscLҒoIuŋߔvBގČAH
@
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11

wait	90

//PxA
//part
//xFM812A_Q
//

label	M812_12

//okmM812@_oZQnl

//go M812A_R

if M812_kikikomi>=2 {
goto	M812_13
}
//}

//part
//CGBB390b	//qgC

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b390b.png",0,0,100,100
layerload	11,"parts\mask\frm_0000.png"

wait	90

qkEςƂ,M_JK_PAT000006
uccꟁCQQBB\։XꝁH֘ߌccv
@

@vJ̏I퓯ǓwؓfZBꢐܟCڎ󒲍ϑISl񕔐B
@
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b390b.png",181,64,180,180
layerload	21,"chara\kasumi\m\kasumi.atlas",0,389,75,75
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

wait	54

,KSM000690
uHTcȐȁccvs񋳎H펖sKݐԒkꠁv
@

qkEςƂ,M_JK_PAT000007
uAXꠁBᐺˍsv
@

@IofI\CؓfcXᗹB
@

qkEςƂ,M_JK_PAT000008
u꣐ꟁC琥ߗIBv꣘쒲IƎqŕsCʉꟁB^IC|JÐꡁv
@
@

//cv;;uoPvŁB

qkEςƂ,M_JK_PAT000009
u֘wVtꊁ\AߘwVtxv
@
@

se	"SE\SE09_04_vCb.ogg"

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000691
uHIv

@ߓIuԁCӐgBs͉@CݑSZwȒ@֊B
@
@

qkEςƂ,M_JK_PAT000010
uߐLlŌ߈ʘVtꟁccݗȎŗʓIy\wULxꡁv
@
@

m812_ssgsel(5)=1
ssgitemadd2	"LU"
@ssgitem_get

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000692
uHIUL\HjS ΑSIAZs\ccv
@
@

qkEςƂ,M_JK_PAT000011
u꣔baBBSꟁCǁHTH^\mHm߈ʘVt\wΕs\ULxHv
@
@

@UVl^A뗹CݍZUL{rTρBى\B
@

@Acc

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000693
uIccIIccsꡁ ccsyBoccD^L\ꡁ`v
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"{"
layeraddanimation	21,"{2"

,KSM000694
u߁AߑR@ꡁH@闹HVtꡁHLꡁHڌIwꡁHv
@
@

qkEςƂ,M_JK_PAT000012
uҔ\ށBA]ᎧꊁB֐ߛwqВcINGBꢐAmC^IˌᎧ߁v
@
@

qkEςƂ,M_JK_PAT000013
uAꊁIh꣙߉ꊁBvۖGHszɐi va߈ʘVtS֌nIv
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000695
uIAIATBӎꊁCؓfBhꊁv
@

//Px

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b390b.png",0,0,100,100
layerrelease	21

wait	54

@ؓfᐺȍCS_sJn𗧒ccuN߈ʘVtmk^vBꢕs֔zB
@
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11

wait	90

//PxA
//part
//xFM812A_R
//

label	M812_13

//okmM812@_oZSnl

//go M812A_S

if M812_kikikomi<>3 {
transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",-73,10,120,120

wait	90

goto	M812_14
}
//}

//part
//CGBB321b	//`聞

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",-73,10,120,120

wait	90

qkE,M_JK_WKS000007
uCʁH֘VI`ށccv
@

@񓞋CǓwaߗbBsm׉爳ᗹB
@

qkE,M_JK_WKS000008
uuYscca"K"VޓI֌LꠁHv
@
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",-183,24,150,150
layerload	21,"chara\kasumi\l\kasumi.atlas",80,425,81,81
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

wait	54

,KSM000696
uHԊ߈әXރ aC꣋|deőꊁIv
@
@

qkE,M_JK_WKS000009
uI`sߞIꊁcc꣘GBwĘFxmꠁHA݋wOk粓I@v
@
@

m812_ssgsel(6)=1
ssgitemadd2	"ċpF"
@ssgitem_get

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"ʏ"

,KSM000697
uTATccsߌoDNDNs֎~gpvccv
@

qkE,M_JK_WKS000010
uΙށBȑOwZsLIBAꎘ씇nݎsSށCݍ{v@[pꊁv
@
@

qkE,M_JK_WKS000011
uߘĘFꡁccŋߍDLgpߓI瑁BߐIS㌴{ΖIdCsm표ďŎI͎v
@
@

qkE,M_JK_WKS000012
uo^IґŊJFCYNpCpGokٓIwHxccIR@ށB݊pwxGBwIxv
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000698
ucc`@A^X`Hsde߁`HbߘwҁxꐥNށ`Hv
@
@

qkE,M_JK_WKS000013
uNb粁BTC^mGBڝQڌҊmFߓIv
@

qkE,M_JK_WKS000014
uߍ^퓮IᢍC䲉ҕۗꡁB召ŁCT爽ҔLVޓIccv
@
@

qkE,M_JK_WKS000015
uccꠁHĘFBL獜BsғBꏏCߊҗpꝁHv
@

qkE,M_JK_WKS000016
uv\AsmzRtꟁIwInxImLlꎘwZCcWIL盙̖DDIv
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"V{"

,KSM000699
uˁAˑRϓꟁ\IȐꐥNvCߘwڌҁxBAs\樓ߛwqeꝁHv
@
@

qkE,M_JK_WKS000017
ussBΕssB݁wK{IxI˖oIBߒG\ׁwNsszS֌nxށv
@
@

،
uԁHv

//cv;;ЂЂƁB

qkE,M_JK_WKS000018
uusvI꣊ҕsꝁccHwZBL盙́BDDImzRBwᆋIȊwƁxIv
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000700
ujccIv

،
uꟁv

qkE,M_JK_WKS000019
uccꉗꠁHAB߉ꡁCcYꊱāBB`ДЁccv
@
@

@aJBߋxҙԁB،aʖʑCB
@
@

،
uccccmAmsꠁv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000701
u\ccT AÁccsꡁv
@
@

//Px

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",-73,10,120,120
layerrelease	21

wait	54

@l]CIC{ZIwtBׁuIFvB
@

@wšē߈ʘVt\uVtvB
@
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	90

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",-73,10,120,120

wait	90

//PxA
//part
//xFM812A_S
//part
//CGBB321b	//`聞

label	M812_14

camerashake	60,2,8,8

qkEO,M_JK_MITU000001
uI\粓IIv
@

@ߋxsCǓIuOv^bBꢏψ͊ϔ،aI֓DDB
@
@

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
u˕sYIv
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",379,38,180,180
layerload	21,"chara\kasumi\l\kasumi.atlas",160,425,81,81
layerskin	21,""
layeranimation	21,"ʏ"

wait	54

qkEO,M_JK_MITU000002
uߐ꣘ݒYHLsҒvVޓIHv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM000702
uɁHꟁATCށB꣗LꝁHv
@
@

qkEO,M_JK_MITU000003
uTB֘ߘ\mIBvꝁHv
@
@

//part
//CGBB330b	//a

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b330b.png",-128,-1,120,120
layerrelease	21

wait	90

@苒l@IpCᐺB
@

//cv;;u΂vŁB

qkEO,M_JK_MITU000004
uwVtxGBw߈ʁv
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b330b.png",-33,-5,190,190
layerload	21,"chara\kasumi\l\kasumi.atlas",160,425,81,81
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

wait	72

,KSM000703
uɁHIVtv
@

،
ujv

qkEO,M_JK_MITU000005
uR\I嗹IsꟁHv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000704
ujATBΕsN@vvIv
@

qkEO,M_JK_MITU000006
uߘꟁcc䐥ŋߙߕߗ׋IB꣊ŁCƏA݊wZ粑ꠁHv
@

@ʎOwmZ݊wZ߁\ߓVOsƋhߔсBꢌI׋R琥ѓIZˁB
@
@

qkEO,M_JK_MITU000007
uߐꟁCߐlwȒM""xꡁBẃxv
@
@

،
uYHv

//cv;Ńs[^āBuAs[IAvƁB

qkEO,M_JK_MITU000008
uTBwLÍxGBwxwHHIxwՒዾxwyO\IzȊwƓIƚxv
@
@

//cv;Ђ߂B

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000705
uj```I`IlCߐΑL꘢```v
@
@

qkEO,M_JK_MITU000009
uꠁBAZҗLlCŉ^Iΐ߈ʘVtvꊁBȐwVtxv
@
@

qkEO,M_JK_MITU000010
uߏAIm`GBV@sǗv
@

qkEO,M_JK_MITU000011
u߁`DH駑哮ÁBsz팡Av
@

،
uꟁCꟁ@ӗCOccv
@

bgm	""

layermove	0,48,-153,-5
layermove	21,48,0,425

@O񓞗ȍʁBl݌nʖʑCB
@

،
uʑRccccꠁHv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000706
uTccccsBʑRv
@

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	120

//Px
//part
//CGBB000a	//N~

bgm	"bgm\bgm17.ogg",115544

wait	60

transition	"parts\transition\1280x720rev\302.png",90
layerload	11,"parts\mask\frm_0000.png"

wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b232b.png",-384,42,160,160
layerload	20,"parts\mask\sdw_0006.png",400,225,170,170

wait	90

layermove	0,1800,327,42

@lЁCݍvB

//CGC	//Nbg搶

layerload	21,"chara\Nbg\L\ʏ.png",80,700,88,88
layercolor	21,0,0,10
layeralpha	21,80
layerfadein	21,30
layerpriority	21,3012

@IFVtBʏ́uVtvBZIwtB
@
@

@SEtCuۘVtvBؐAsSVҍ݊wZBݗLێˉoB
@
@

@{ZȎuvuvuwvICB،asIuwv^uvB
@

@Ȋ֘ʘVtICsk^BsCYݓw͔Ɨˑ΁BsCLICwIws@B
@
@

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\B480b.png",320,180,150,150

layermove	0,1800,-320,180

//part
//CGBB480b	//w
//CGC	//Nbg搶

@ʘVtIۓLȌgIوBPPْٙnOۖ{wCp햟^ƓIْB
@
@

@qBwmLj݉ۏيݒnցCA팻ۜkA\S`VtIЈB
@
@

@w𓪐ڎCʘVtA≺uہBR@qInݍuOCꐺ׎~B\⋓nVVrB
@
@

//CGC	//Nbg搶ڎ

@߉ːōݐFvpD駁CbAyeGĕsCAvşGĕsaCv[uߕ់gB
@
@

//part
//CGBB000a	//N~
//CGC	//Nbg搶

windowclose
wait	30

transition	"parts\transition\1280x720rev\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11
layerrelease	20
layerrelease	21

wait	90

@RVt^t\sBҒnUuV˗^ᆎq͈VuvI뗹B
@
@

@ACwutIFVtẅׁuVtvC퓖uזƑiōDhVvI݁Bcc
@
@

//PxA
//part
//CGBB330b	//a

bgm	""

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b330b.png",-153,-5,190,190
layerload	21,"chara\kasumi\l\kasumi.atlas",0,425,81,81
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerpriority	21,3012

wait	90

//rd	//wZ̃`Cŋ

se	"SE\w\se010.ogg"

@a鋿BߋxߌoB߉ېcc
@

@߉ېupvBKDswBwۗvB
@

،
uccVCIAw@v

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000707
uccTBVCIAw@v
@

se	""

windowclose
wait	30

transition	"parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

//Px
//part
//CGBB000a	//N~

@{|يIlCݔ|ϓϋɑzBVtA@u^Vˋ͈VuvIlB
@
@

//PxA
//part
//xFM812Bl]
//Z[uFNbg搶
//part
//CGBB321b	//`聞

windowclose
wait	30

transition	"parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",0,0,100,100

wait	90

label	M812_15
scenetitle	"Nbg搶"

@DDBIw@BߏێC،卶vEzC{藹rSB
@
@

bgm	"bgm\bgm01.ogg",528837

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",352,53,210,210
layerload	21,"chara\kasumi\l\kasumi.atlas",0,461,88,88
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerpriority	21,3012

wait	54

,KSM000708
uccBONZߐwۑꠁHABݓ߈ʘVtҍ݊wZv
@

،
uꟁv

layermove	21,9,0,461

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

se	"SE\SE09_04_vCb.ogg"

layermovepass	21,7,9,19,461,18,-19,461,18,19,461,18,0,461

,KSM000709
uꟚj\ꔜꔙށC،HlƊҖvDSy```v
@

،
uꟁBzߗBꎘ싎'k'ꠁBݏABccIvpv
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"Wg"
layeraddanimation	21,"Wg2"

,KSM000710
uHsAsvꊁ`BlƕsvꊁvIb،꘢lv`BlƍŜߘVtꊁ`v
@
@

se	"SE\SE09_03_rVbI.ogg"

camerashake	30,2,8,8

،
uIBВcNNIꟃ ĐCୖs񓪕s꣓IVꝁHꊁIv
@
@

layermove	21,13,0,461

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"_[W"

se	"SE\SE09_05_Ղɂ.ogg"

layermovepass	21,7,13,19,461,27,-19,461,27,19,461,27,-19,461,27,19,461,27,0,461

,KSM000711
uj`Bsvv`୐v֌nCAlƕszߘVtꊁ`Wv
@
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",0,0,100,100
layerrelease	21

wait	54

@SꕛzJIːB،䇓QB

@s߁B،厩LŎZBVlI{Bߍ֌BvcߋVtCāuŁvAsB
@
@

bgm	""

@pVtAƐlCsҎ֔\ꋓrB
@

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	120

//part
//CGBB480b	//w

bgm	"bgm\bgm14.ogg"

wait	60

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B480b.png",-256,107,140,140
layerload	11,"parts\mask\frm_0000.png"

wait	120

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000712
uΕsN\ccLlꝁHv

layerload	19,"chara\Nbg\L\ʏ.png",-180,753,94,94

layermove	0,48,43,107
layermove	19,48,140,753
layerfadein	19,48

wait	48

Nbg搶,S_KURU000001
uHv

transition	"parts\transition\1280x720rev\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B480b.png",64,27,110,110
layerload	19,"chara\Nbg\L\ʏ.png",-100,647,81,81
layerload	20,"chara\kasumi\l\kasumi.atlas",260,533
layerskin	20,""
layeranimation	20,""
layeraddanimation	20,"2"
layerrelease	11

wait	90

wait	30

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

,KSM000713
ujށI݁AݓIBVtR݁v
@

@Ȏ`KBVtݎ[IȏyB
@

layerchange	19,"chara\Nbg\L\΂.png"

Nbg搶,S_KURU000002
uHv

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

،
uŁAŏCccVtILzBݕꝁHv
@
@

layerchange	19,"chara\Nbg\L\ʏ.png"

Nbg搶,S_KURU000003
uBۓeIꝁHv
@

layermove	0,48,-4,27
layermove	19,48,-180,647
layermove	20,48,100,533

،
usBߘccICB꣗v
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

,KSM000714
usvv`Ilƍ˕svꊁ`Iv

layermove	0,48,64,27
layermove	19,48,-100,647
layermove	20,48,260,533

@]،g@BԓxBAVt|s݈ӁCGGRn⋒lB
@
@

layerchange	19,"chara\Nbg\L\΂.png"

Nbg搶,S_KURU000004
uTTHv

bgm	""

،
uccccv

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	90

//part
//CGBB000a	//N~

@ʑR\ȏ㗹ccI،ڋÐ_B
@

،
ucccc\v

//part
//CGBB480b	//w
//ViX^o	//tB^[_NX^

windowclose
wait	30
@ssg_start
transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B480b.png",179,71,140,140
layerload	21,"chara\Nbg\M\΂.png",80,595
layerpriority	21,3012

wait	90

،
ucccc]BҐR䗈ꠁv
@

//ViX^o	//Nbg搶̊uSv
@aura_white
bgm	"bgm\bgm07.ogg",557656

layerchange	21,"chara\Nbg\M\ʏ.png"

Nbg搶,S_KURU000005
uTTv

،n
ꟁcc^ӊOB҈Ȉ׉唯ꡁBȍˑuTTvꝁB
@
@

،n
ABSsBʘVtI"Ýٔg"B@ʁCÐʁBgpsNB
@

//ViX^o	//Nbg搶̊uȋ^v
@aura_lightblue
layerchange	21,"chara\Nbg\M\΂.png"

Nbg搶,S_KURU000006
uccTTHv

،
u΁AΕsNBL_๘BvIsۓeccꝁHv
@
@

//ViX^o	//Nbg搶̊uSv
@aura_white
layerchange	21,"chara\Nbg\M\y.png"

Nbg搶,S_KURU000007
uTTBٖWIށv

،n
ʑR@ccʘVt^uÝٔgvB
@

،n
uؕsmvuٓvIWBꢖiLCpꑓÐʔgpsB
@

،n
ߔ@ꑐÔVlB嫑RsmʔʓIC҉ߓsuN濁vB
@
@

//com;RFViX^WAogB
//com;@@@AGNbg搶̂go͌܂B
//com;@@@،͈IɃ_[Wt邾ŁA΂ɏĂ܂B
//com;RFI̍\B
//com;@@@-1@G-0@onLp
//com;@@@-1@G-0@@onLĂp
//com;@@@-1@G-0@@@@o搶̌p
//com;@@@-1@G-0@@@@@@oLĆp
//com;@@@-6@G-0@@@@@@@@ô񂾂肵Ă܂p
//com;@@@-1@G-0@oLsRĂp
//com;@@@-1@G-0@@oȂ̌p
//com;@@@-1@G-0@@@@oL̎[p
//com;@@@-1@G-0@oKp
//com;@@@-1@G-0@@oaɓŁp
//com;@@@-1@G-0@oɃrj[܂̕sRҁp
//com;@@@-1@G-0@oD_p
//com;@@@-1@G-0@@oԌŎEp
//com;@@@-1@G-0@oLUp
//com;@@@-1@G-0@oċpFp
//com;@@@-1@G-0@@oċpF̍p
//com;RFU[gB
//com;
//com;
//ViX^WAog#05
//vZF[،go#05]10
//vZF[go#05]10
//part
//xFM812Bl]_Viog#05_nL
layerchange	21,"chara\Nbg\M\΂.png"

s_bango=10
s_enemy=10
@ssg_selinit
ssg_sel(1)=1
ssg_sel(2)=1
ssg_sel(3)=1
ssg_sel(4)=1
ssg_sel(6)=1
ssg_sel(7)=1
ssg_sel(9)=1
ssg_sel(12)=1
ssg_sel(15)=1

label	m812_ssgloop
@lifedisplay

if s_bango<1 then goto M812_32
if s_enemy<1 then goto M812_32

if m812_ssgsel(0)=1 and ssg_sel(0)=0 then addSSGSelect			0,"nL"
	if ssg_sel(1)=0 then addSSGSelect			1,"nL\nĂ"
		if ssg_sel(2)=0 then addSSGSelect			2,"搶\ň"
			if ssg_sel(3)=0 then addSSGSelect			3,"L\nC"
				if ssg_sel(4)=0 then addSSGSelect			4,"̂񂾂\nĂ܂"
if m812_ssgsel(1)=1 and ssg_sel(5)=0 then addSSGSelect			5,"LsRĂ"
	if ssg_sel(6)=0 then addSSGSelect			6,"Ȃ̌"
		if ssg_sel(7)=0 then addSSGSelect			7,"L̎["
if m812_ssgsel(2)=1 and ssg_sel(8)=0 then addSSGSelect			8,"K"
	if ssg_sel(9)=0 then addSSGSelect			9,"aɓ"
if m812_ssgsel(3)=1 and ssg_sel(10)=1 then addSSGSelect			10,"Ƀrj[\n̕sR"
if m812_ssgsel(4)=1 and ssg_sel(11)=1 then addSSGSelect			11,"D_"
	if ssg_sel(12)=0 then addSSGSelect			12,"ԌŎE"
if m812_ssgsel(5)=1 and ssg_sel(13)=1 then addSSGSelect			13,"LU"
if m812_ssgsel(6)=1 and ssg_sel(14)=1 then addSSGSelect			14,"ċpF"
	if ssg_sel(15)=0 then addSSGSelect			15,"ċpF̍"
getButton	sel
ssg_sel(sel)=1
if sel=0 then goto m812_16
if sel=1 then goto m812_17
if sel=2 then goto m812_18
if sel=3 then goto m812_19
if sel=4 then goto m812_20
if sel=5 then goto m812_21
if sel=6 then goto m812_22
if sel=7 then goto m812_23
if sel=8 then goto m812_24
if sel=9 then goto m812_25
if sel=10 then goto m812_26
if sel=11 then goto m812_27
if sel=12 then goto m812_28
if sel=13 then goto m812_29
if sel=14 then goto m812_30
if sel=15 then goto m812_31

goto M812_32

label	M812_16

،
uVtm'Ћ旬QL'TOꝁHv
@
@

layerchange	21,"chara\Nbg\M\ʏ.png"

Nbg搶,S_KURU000008
uTTCmꟁv

،
uꋑ΍LYŖ@Hv

//ViX^o	//Nbg搶̊uƂ^v
@aura_lightblue
layerchange	21,"chara\Nbg\M\.png"

Nbg搶,S_KURU000009
uŖ@H̎wYꡁHv
@

،
u@c'ILsb'C']~s'VޓIv
@
@

//ViX^o	//Nbg搶̊uSv
@aura_white
layerchange	21,"chara\Nbg\M\΂.png"

Nbg搶,S_KURU000010
ussCSvzꡁv
@

،n
ccBAVtIˋu@vBŗcbu@[vˍsB
@
@

//vZF[،go#05][،go#05]|1
@bango_down
//e#05onLĂp
#	addSSGSelect			1,"Ћ旬QL\nʐ݌"
ssg_sel(1)=0
ssgitemadd	"nLĂ"
@ssgitem_get
	
//ViX^II
goto	m812_ssgloop
//part
//xFM812Bl]_Viog#05_nLĂ

label	M812_17

،
u֘'Ћ旬QL'IcߐߖݐsvcCVtꋒmꝁHv
@
@

layerchange	21,"chara\Nbg\M\y.png"

Nbg搶,S_KURU000011
uTTCmꟁv

،
u߁wQLʌxꡁHv
@
@

//ViX^o	//Nbg搶̊uȔ߂݁v
@aura_blue
layerchange	21,"chara\Nbg\M\΂.png"

Nbg搶,S_KURU000012
uccTTBmv

،n
GށccH˓IL_B@񎖁H
@

،n
ĎTŊŁH@puA꣊IꠁIvߎퟃIːB
@

//e#05o搶̌p
		#addSSGSelect			2,"搶\ň"
		ssg_sel(2)=0
ssgitemadd	"搶̌"
@ssgitem_get
		
//vZF[،go#05][،go#05]|1
@bango_down
//ViX^II
goto	m812_ssgloop
//part
//xFM812Bl]_Viog#05_搶̌

label	M812_18
@ssg_cutin
،
uYscAoݘVtgꠁHv
@

layerchange	21,"chara\Nbg\M\.png"

Nbg搶,S_KURU000013
uHYꡁHv

،
uAQLIꟁBꠁC@uVtݎELIvVޓIv
@
@

//ViX^o	//݂̊uyтv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000715
uIccIv

//ViX^o	//Nbg搶̊uƑ傫Ȕ߂݁v
@aura_grey
layerchange	21,"chara\Nbg\M\.png"

Nbg搶,S_KURU000014
uccssBsIBvߔ펖v
@

،n
ꟁccB@uߏvB@VtIIuߏvB
@
@

//vZF[،go#05][،go#05]|1
@bango_down
،n
B׏YuߏvꡁH

//e#05oLĆp
			#addSSGSelect			3,"L\nC"
			ssg_sel(3)=0
ssgitemadd	"LC"
@ssgitem_get
			
//ViX^II
goto	m812_ssgloop
//part
//xFM812Bl]_Viog#05_LC

layerchange	21,"chara\Nbg\M\΂.png"

label	M812_19
@ssg_cutin
،
uVtBYscꋊoLϏkJSHv
@

//ViX^o	//Nbg搶̊uƑ傫Ȕ߂݁v
@aura_grey
layerchange	21,"chara\Nbg\M\.png"

Nbg搶,S_KURU000015
ucc׏YꡁHRsBׁ\v
@

//ViX^o	//Nbg搶̊uƑ傫Ȕ߂݁v
@aura_grey
layerchange	21,"chara\Nbg\M\ii.png"

Nbg搶,S_KURU000016
uVt슽IꟁBvclI݁BL퓮csylށv
@
@

،
uccccv

،n
ꟁccʘVt^I݁uߏvBׁul̎vCoߏYɋꖔS_Icc
@
@

//vZF[،go#05][،go#05]|1
@bango_down
،n
bBYsccwIAwꠁHu̎VtIlށvIAꝁH
@

//e#05ô񂾂肵Ă܂p
				#addSSGSelect			4,"̂񂾂\nĂ܂"
				ssg_sel(4)=0
ssgitemadd	"̂񂾂肵Ă܂"
@ssgitem_get
				
//ViX^II
goto	m812_ssgloop
//part
//xFM812Bl]_Viog#05_̂񂾂肵Ă܂

layerchange	21,"chara\Nbg\M\΂.png"

label	M812_20

،
uccccv

،n
AvL̎VtꟁB

،n
b{粋pgݍABL픇bߎ\OVӓlsݕ̎VtB
@
@

،
uccccv

layerchange	21,"chara\Nbg\M\ʏ.png"

Nbg搶,S_KURU000017
uⓞ׎~ꝁHv

،
uccsB]VtC嫑RkCA򋖉Pnv
@
@

@ssg_cutin
،
uwlŎELIƐlCVtꝁHxv

//ViX^o	//Nbg搶̊uƑ傫Ȕ߂݁v
@aura_grey
layerchange	21,"chara\Nbg\M\.png"

Nbg搶,S_KURU000018
uccccv

،n
VtÎBߊ_ōݐuVt\yœzꝁvB
@
@

،n
ABΕI\BfICIҐߕЁuߏvB
@

//ViX^o	//Nbg搶̊uƑ傫Ȕ߂݁v
@aura_grey
layerchange	21,"chara\Nbg\M\.png"

Nbg搶,S_KURU000019
uccIB@ꟁv
@

،
u߁cc׏YVtccv
@

،n
bߍݍA[B@Cg̓OꓮesB
@

،n
ŗꟁccŐSᗢAuŕsNvʘVtB

//vZF[،go#05][،go#05]|6
@bango_down6
//ViX^II
goto	m812_ssgloop
//part
//xFM812Bl]_Viog#05_LsRĂ

layerchange	21,"chara\Nbg\M\΂.png"

label	M812_21

،
uccߐژAL̗SIB쐳ݒꡁv
@

//ViX^o	//Nbg搶̊uȔ߂݁v
@aura_blue
layerchange	21,"chara\Nbg\M\.png"

Nbg搶,S_KURU000020
uccBL̗Sv

،n
TH˕ߑBVtISΟNN濁\wgӖYH
@
@

//vZF[،go#05][،go#05]|1
@bango_down
//e#05oȂ̌p
	#addSSGSelect			6,"Ȃ̌"
	ssg_sel(6)=0
ssgitemadd	"Ȃ̌"
@ssgitem_get
	
//ViX^II
goto	m812_ssgloop
//part
//xFM812Bl]_Viog#05_Ȃ̌

label	M812_22

،
uccAݓߘBC썡VߑꠁHooLInv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000716
uꟁATccB嫑RVĹ̛cc㞉ݗv
@

//ViX^o	//Nbg搶̊uƑ傫Ȕ߂݁v
@aura_grey
layerchange	21,"chara\Nbg\M\ii.png"

Nbg搶,S_KURU000021
u㞉݁ccHv

،n
Ib樘VtYB\cc

،n
uߏvBҚGuPrv\Aݐ"sYpߎ펌"IuvB
@
@

//vZF[،go#05][،go#05]|1
@bango_down
//e#05oL̎[p
		#addSSGSelect			7,"L̎["
		ssg_sel(7)=0
ssgitemadd	"L̎["
@ssgitem_get
//ViX^II
goto	m812_ssgloop
//part
//xFM812Bl]_Viog#05_L̎[

layerchange	21,"chara\Nbg\M\΂.png"

label	M812_23

،
u^IkꟁCߘBϖALOLCpɗꠁHv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000717
uAII̖vlECp~Iv
@

//ViX^o	//Nbg搶̊uƑ傫Ȕ߂݁v
@aura_grey
layerchange	21,"chara\Nbg\M\.png"

Nbg搶,S_KURU000022
uccccv

،
uȉ^\swݏ؁xHv
@
@

//ViX^o	//Nbg搶̊uƂ^v
@aura_lightblue
layerchange	21,"chara\Nbg\M\ii.png"

Nbg搶,S_KURU000023
uHYIHؖwYI؁Hv
@

،
uAwpŉaVގiEQLIxBؑwcݔL̓Iőfxv
@

//ViX^o	//Nbg搶̊uIv
@aura_red
se	"SE\SE09_15_cha-nn.ogg"

layerchange	21,"chara\Nbg\M\Lg.png"

Nbg搶,S_KURU000024
ucݔL̓IcőfcIv

،n
BIY󔽉BjHʖґRkBuVIvIBߎ"I"A"Z@o"ILB
@
@

//vZF[،go#05][،go#05]|1
@bango_down
،n
cYHVt픯YcH
@

//ViX^II
goto	m812_ssgloop
//part
//xFM812Bl]_Viog#05_K

layerchange	21,"chara\Nbg\M\΂.png"

label	M812_24

،
uVtmwPx퓌ꝁHv
@

layerchange	21,"chara\Nbg\M\ʏ.png"

Nbg搶,S_KURU000025
uPHsCvߐ߁BpIꝁHv
@
@

،
us΁CwhIxBꠁCHv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000718
uTTCӎvBb񗈁CAmꊁccv
@

،
uꟁC琥BBLD\厕YIv
@

//ViX^o	//Nbg搶̊umIDS̏[v
@aura_orange
layerchange	21,"chara\Nbg\M\΂.png"

Nbg搶,S_KURU000026
uIIBpBpBpBDBLZv
@

،n
mI""Bގ"m~l"IBߕV@Y"䗝𗹁I"IxB
@
@

//vZF[،go#05][،go#05]|1
@bango_down
،n
ŗʘVtmapيցBs߁BזhCҐĐ[EŉaIꠁB
@

//e#05oaɓŁp
	#addSSGSelect			9,"aɓ"
	ssg_sel(9)=0
ssgitemadd	"aɓ"
@ssgitem_get
//ViX^II
goto	m812_ssgloop
//part
//xFM812Bl]_Viog#05_aɓ

label	M812_25

،
uL_zsʁBwҗœIpxB^h퓌ꝁHv
@

،
uLIkoꠁHꖜĔʓIŖCoAshꠁHv
@

layerchange	21,"chara\Nbg\M\ʏ.png"

Nbg搶,S_KURU000027
ussC꣏AꊁB׋獪{soŕIꡁv
@
@

layerchange	21,"chara\Nbg\M\΂.png"

Nbg搶,S_KURU000028
ubBٖ@f虐ۗLŁBȋhshICYrY̓Ielꠁv
@
@

،
uGGIAelIAZŉahꠁIv
@

//ViX^o	//Nbg搶̊uSv
@aura_white
layerchange	21,"chara\Nbg\M\y.png"

Nbg搶,S_KURU000029
uΑ΁B@@v

،n
VtIuÝٔgvBp|ًNI꒲isȊwBzKۖ琥͞cc
@
@

،n
݉ȊmMBʘVtʑRaŋ쎖|ي֗
@

//vZF[،go#05][،go#05]|1
@bango_down
//ViX^II
goto	m812_ssgloop
//part
//xFM812Bl]_Viog#05_Ƀrj[܂̕sR

layerchange	21,"chara\Nbg\M\΂.png"

label	M812_26
@ssg_cutin
،
uwY܁xv

//ViX^o	//Nbg搶̊uƂ^v
@aura_lightblue
layerchange	21,"chara\Nbg\M\ʏ.png"

Nbg搶,S_KURU000030
uTTHY܁Hv

،
uvBwY܁xBLڌҊœ^l\BЋs\ov
@
@

//ViX^o	//Nbg搶̊uSv
@aura_white
layerchange	21,"chara\Nbg\M\΂.png"

Nbg搶,S_KURU000031
uTTBv

،
uccߊYsAVtꠁHꋗLvLPY܁AݔߋSSMMWI߁Hv
@
@

//ViX^o	//Nbg搶̊uSv
@aura_white
layerchange	21,"chara\Nbg\M\ʏ.png"

Nbg搶,S_KURU000032
uTTBLꟗLꟁBCߍmAVt]v
@

،
ucc@v

،n
VtSugpsvBȒlnugpsvB
@

//vZF[،go#05][،go#05]|1
@bango_down
//ViX^II
goto	m812_ssgloop
//part
//xFM812Bl]_Viog#05_D_

layerchange	21,"chara\Nbg\M\΂.png"

label	M812_27
@ssg_cutin
se	"SE\SE09_02_YrV.ogg"

camerashake	60,2,8,8

،
u<font size=+1>wߏxI</font>v

//dir;y@zAtHgグB

//ViX^o	//݂̊uтv
faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000719
ujށ ✁A،ށ`ˑR吺dlꊁ`v
@

،
uccꋑ΍LŖ@Hv

//ViX^o	//Nbg搶̊uSv
@aura_white
layerchange	21,"chara\Nbg\M\ʏ.png"

Nbg搶,S_KURU000033
uTTCߏBAߓIꠁv
@

se	"SE\SE09_12_zuba.ogg"

camerashake	30,2,8,8

،
uvC@B<font size=+1>ƍ߁I</font>v
@

//dir;y@zAtHgグB

//ViX^o	//݂̊u{v

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000720
uj Ȑ،꣐^I`v
@

layerchange	21,"chara\Nbg\M\΂.png"

،n
䐥̈Ӓ񍂉ʓIBBAVtvL\oCꔽCˑRێuSvB
@

//vZF[،go#05][،go#05]|1
@bango_down
//e#05oԌŎEp
	#addSSGSelect			12,"ԌŎE"
	ssg_sel(12)=0
ssgitemadd	"ԌŎE"
@ssgitem_get
//ViX^II
goto	m812_ssgloop
//part
//xFM812Bl]_Viog#05_ԌŎE

label	M812_28
@ssg_cutin
،
uwpŖEŖxBwזWVߗxBVtꋊoz@@Hv
@

//ViX^o	//Nbg搶̊uƑ傫Ȕ߂݁v
@aura_grey
layerchange	21,"chara\Nbg\M\.png"

Nbg搶,S_KURU000034
uדߏVCAŎEŖcc@ݍrꟁv
@

،
u׏YHv

//ViX^o	//Nbg搶̊uSv
@aura_white
layerchange	21,"chara\Nbg\M\.png"

Nbg搶,S_KURU000035
uLNߓIJ_́\MŖꟁv
@

،
uGH{BM_ŕsAȗꝁH@w_xVޓIBv
@
@

//ViX^o	//Nbg搶̊uSv
@aura_white
layerchange	21,"chara\Nbg\M\ʏ.png"

Nbg搶,S_KURU000036
uKϚvBvmCGyIA\oŕ\@|IwÒxAv
@
@

،
uAꟁBĎqsAꡁv
@

//ViX^o	//݂̊uyтv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000721
u\dlIbꟁv

،
uАBvIꊁv
@

،n
vCvIBVtnIێugpsvIԁB@AZje@Cꢍm琥\ꠁBsߔߗCAZǉԓI@C琥IAB
@
@

،n
VBʘVtaߏƎqŕsBAvcIu߁v𐬁uߓI߁vB
@
@

//vZF[،go#05][،go#05]|1
@bango_down
//ViX^II
goto	m812_ssgloop
//part
//xFM812Bl]_Viog#05_LU

layerchange	21,"chara\Nbg\M\΂.png"

label	M812_29
@ssg_cutin
،
uULcc펖꣊ꝁHv
@

//ViX^o	//Nbg搶̊uȔ߂݁v
@aura_blue
layerchange	21,"chara\Nbg\M\y.png"

Nbg搶,S_KURU000037
uTTCULށBߓIށv
@

،
u߁ccŋ߈ꎟYHv
@

//ViX^o	//Nbg搶̊uȔ߂݁v
//cv;;uvŁB

layerchange	21,"chara\Nbg\M\ʏ.png"

Nbg搶,S_KURU000038
uŋߓIbCVUߓIށv

//ViX^o	//݂̊uyтv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000722
ucccc\v

،n
o"VUL"CVtg㕂o^픽B嫑RkCAmŌB
@
@

//vZF[،go#05][،go#05]|1
@bango_down
//ViX^II
goto	m812_ssgloop
//part
//xFM812Bl]_Viog#05_ċpF

layerchange	21,"chara\Nbg\M\΂.png"

label	M812_30

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000723
uꟁAߘcccꉺHI،C꣙ߐꝁHAߌށCĘFIv
@
@

،
uGB˙ߓIv

،n
ߗIHߐBݒpPIĘFCďœIB
@
@

،
uVtBwZIĘFCŋߊYspꠁHv
@

layerchange	21,"chara\Nbg\M\y.png"

Nbg搶,S_KURU000039
uTTBpߓIށBpߓIށv
@

،
uߘccꋒmꝁHߘĘF֎~gpIv
@
@

//ViX^o	//Nbg搶̊uтVv
@aura_red
layerchange	21,"chara\Nbg\M\.png"

Nbg搶,S_KURU000040
uޙށIsmIށB^@ꝁHv
@

،
ucc^mBꋉ菉ЗށCVtv
@

//ViX^o	//Nbg搶̊uyv
@aura_blue
layerchange	21,"chara\Nbg\M\.png"

Nbg搶,S_KURU000041
uꟙޙށcc^]Iꡁv
@

،n
ŐfEICuFvBVtm|smB
@

،n
ِڒBVtSIuMꗹvIOBuوӊԔjKvIz@B
@

،n
RBuw힊vpSsHeBVVtsF׎ȍ݁u숫vB
@

//e#05oċpF̍p
	#addSSGSelect			15,"ċpF̍"
	ssg_sel(15)=0
ssgitemadd	"ċpF̍"
@ssgitem_get
//vZF[،go#05][،go#05]|1
@bango_down
//ViX^II
goto	m812_ssgloop
//part
//xFM812Bl]_Viog#05_ċpF̍

layerchange	21,"chara\Nbg\M\΂.png"

label	M812_31
@ssg_cutin
،
uߛVtB嫑RȌ[ccꋍݕĘFI񐥁ccHv
@
@

//ViX^o	//Nbg搶̊uƑ傫Ȕ߂݁v
@aura_grey
layerchange	21,"chara\Nbg\M\.png"

Nbg搶,S_KURU000042
uꟙޙށBꡁB̐Lv
@

//ViX^o	//݂̊uyтv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM000724
uʁAʑRcc@I،꣙߁IwҎvvHxv
@
@

،
uYSꟃ́@꣋{v
@

،
uVt׏YvHӕĔL盙̓IRHv
@

//ViX^o	//Nbg搶̊uƑ傫Ȕ߂݁v
@aura_grey
layerchange	21,"chara\Nbg\M\.png"

Nbg搶,S_KURU000043
uꟙޙށB[CsǉsvByvLnCȏAč@TDꊁv
@
@

،
uUccwTDIӎvꝁHv
@

//ViX^o	//Nbg搶̊uƑ傫Ȕ߂݁v

layerchange	21,"chara\Nbg\M\.png"

Nbg搶,S_KURU000044
uIށBΜCqvLyI@ꡁv
@

،n
^IBVtvLBuꑐZݔߏvB

،n
ʘVt񓮕́CחΉ@B
@

//vZF[،go#05][،go#05]|1
@bango_down
//ViX^II
goto	m812_ssgloop
//part
//xFM812Bl]_Viog#05_sk

layerchange	21,"chara\Nbg\M\΂.png"

label	M812_32

،
uccccccccv

//ViX^o	//Nbg搶̊uSv
@aura_white
layerchange	21,"chara\Nbg\M\CC.png"

Nbg搶,S_KURU000045
uccVtCv

،n
ŒǓICVt񎟁uȔ񓚖IvJBIˋu|ٔgpvB
@
@

//ViX^o	//Nbg搶̊uSv

Nbg搶,S_KURU000046
uڌꡁBݎlW[Iv
@

//ViX^o	//Nbg搶̊uSv

،
uccIBVt׏Yv펖Hv
@

layerchange	21,"chara\Nbg\M\΂.png"

Nbg搶,S_KURU000047
uuחmFvށBᐥݒvfCAK{\ȋꡁv
@
@

،
uRcc^Hv
@

//ViX^o	//Nbg搶̊uSv

layerchange	21,"chara\Nbg\M\.png"

Nbg搶,S_KURU000048
uTB^mCIށv
@

bgm	""

se	"SE\SE09_14_ti-nn.ogg"

،
uccccIv

،n
^IBʘVtvLTB
@

،n
ӎ_C㵓ȒzBˉ䋆ΘVt˘bꟁccH
@
@

//part
//CGBB000a	//N~

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	21

wait	90

@ssg_end

،
uccccv

،n
W_܏NޗB܏CVvȒzQcqc꘢Hbࣁcc
@
@

bgm	"bgm\bgm01.ogg",528837

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B480b.png",43,107,140,140
layerload	21,"chara\Nbg\L\΂.png",80,753,94,94
layerpriority	21,3012

wait	90

//part
//CGBB480b	//w

wait	30

layerchange	21,"chara\Nbg\L\.png"

Nbg搶,S_KURU000049
ub񗈁BSvӓꡁCwlדŁxIv
@

،
uIBڍאꉺv

@cVlISՍiVtBVtpp[\FB
@

layerchange	21,"chara\Nbg\L\.png"

Nbg搶,S_KURU000050
uӓL痣S񐥎OOIBAVtIHIXLskIv
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B480b.png",64,27,110,110
layerload	19,"chara\Nbg\L\΂.png",-100,647,81,81
layerload	20,"chara\kasumi\l\kasumi.atlas",260,533
layerskin	20,""
layeranimation	20,""
layeraddanimation	20,"2"
layerrelease	21

wait	54

,KSM000725
uHVtIXLꝁHv
@

layerchange	19,"chara\Nbg\L\ʏ.png"
layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

Nbg搶,S_KURU000051
uIIBLIIBLIώ@Ώꟁv
@

layerchange	19,"chara\Nbg\L\.png"

Nbg搶,S_KURU000052
usߐ^ӓ_IBwlדŁxBݓevLs瑏ۓIv
@

،
uccVt׍҉ȖꠁHv

layerchange	19,"chara\Nbg\L\΂.png"

Nbg搶,S_KURU000053
uIIIꊁBsmIbCAvꔖ@΍Iꊁv
@

،
uccߛv
@

،
uΕsNI痹I䍄ˋR^VtI]IꋌȁIv
@
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

,KSM000726
uɁH؁A،ccIv

@،Vt[[ቺBߐߋ\xI[fZBAVtˑR_䩑RB
@
@

layerchange	19,"chara\Nbg\L\y.png"

Nbg搶,S_KURU000054
uTTH꣘^VtYIHv
@

،
uߘccAIȑzBwŎExVOCҊoꋁwc̗pݎזcxVޓIccys粍ۓIzv
@
@

layerchange	19,"chara\Nbg\L\΂.png"

،
uݑΕsNIIC꣖]ꟁv
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

,KSM000727
uɁHjATcc ΁AΕsNVtBcc^ߘVtnv
@
@

@I]ђ{sÁBŗꢛ󖢊S^BsߔBLa،sCٖ@œʘVtISB
@
@

layerchange	19,"chara\Nbg\L\ʏ.png"

Nbg搶,S_KURU000055
u@@BVtSꊁB`SsKݐSށv
@

layerchange	19,"chara\Nbg\L\y.png"

Nbg搶,S_KURU000056
uv΍AK{BVtᘰfC꣘쒅ᘰl׈fBsRIvHvv
@
@

layerchange	19,"chara\Nbg\L\΂.png"

Nbg搶,S_KURU000057
uVtpIBL_Ai꣘܁v
@

،
uI`ꋗI씇粗vƐlIIv
@
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	90

//part
//CGBB241c	//LalKp[

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b241c.png",-593,77,210,210
layerload	11,"parts\mask\frm_0000.png"
layerload	21,"chara\kasumi\l\kasumi.atlas",0,533
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerpriority	21,3012

wait	90

wait	30

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000728
u،،ށ`@˓IWlƊSzsʚv@ϐߞꊁHv
@
@

،
uADBA˓ߞB߈ʘVtsƐlv
@

transition	"parts\transition\1280x720rev\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b241c.png",-323,42,160,160
layerload	21,"chara\kasumi\m\kasumi.atlas",80,389,75,75
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerrelease	11
layerpriority	21,3012

wait	90

,KSM000729
u`ȁ`IlƏAMsꉔ_ꊁI~Y\fށ`Hv
@

@I^mݗBәߎғIpxŗCl搥isӋ`sIΘbCˑRAϐu]IvIWJB
@
@

@vS𑴒RCAK{iLuvI\́B

،
uޙށCsvCNmԎꖙXqꡁHBȗCMAsIw،呖AΗIxv
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"tX"

,KSM000730
ucc^~IYvC䎌B嫑RSvCsߍVƊꊁIv
@
@

bgm	""

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b241c.png",0,0,100,100
layerrelease	21

wait	54

@[zJnꑁBI_˟ݗ]CpӉҗvgB
@

windowclose
wait	30

transition	"parts\transition\1280x720\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	120

//part
//xFM812Cdb
//Z[uFdb
//part
//CGBB130e	//،A`

//cLҁdbz

wait	60

transition	"parts\transition\1280x720rev\302.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\bg_black.png",0,0,100,100
layerload	18,"bg\black.png"
layeralpha	18,30

wait	120

label	M812_33
scenetitle	"db"

wait	30

layerload	21,"chara\cL\L\CC.png",80,1735,131,131
layerpriority	21,3012

layermove	21,30,80,1420
layerfadein	21,30

wait	30

cL,S_KAMA000057
u\HA_Hv

bgm	"bgm\bgm14.ogg"

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b130c.png",-201,-21,160,160
layerload	11,"parts\mask\frm_0000.png"
layerrelease	18
layerrelease	21

wait	72

@AݓߓVӏB[EVtIӁB

@ƍ@cLґŗdbBڋNIbCA˓ߋђӓӖI񉞁B
@

//cLҁdbz

faceload	"chara\cL\s\Wg.png",20,-90,75,75

cL,S_KAMA000058
uʕs\L~HmҗLʓI~H@XIv~Hv
@
@

،
uXIccꋋ̎wYHv
@

//cLҁdbz

faceload	"chara\cL\s\.png",20,-90,75,75

cL,S_KAMA000059
uIB@ꟁ\ҍݎIŖ^gꊁ\v
@

@dVBȈאsbCʍ{㓪Ō\ŗʋLҐ搶ߌoB
@
@

//cLҁdbz

faceload	"chara\cL\s\V{.png",20,-90,75,75

cL,S_KAMA000060
uꟙށ`y֌zsvꟁ`^spꡁ`v
@

،
uccB^]ꟁBꋖvvߛ[v
@

//cLҁdbz

faceload	"chara\cL\s\Wg.png",20,-90,75,75

cL,S_KAMA000061
uv`H펖spYo^ꟁB펯B\EElEIEE{EfE{v
@
@

//cLҁdbz

faceload	"chara\cL\s\ʏ.png",20,-90,75,75

cL,S_KAMA000062
uv`AЉKꠁBwElKCIxBߏA`@ė`v
@

bgm	""

bgse	"SE\00_\dbEe`w\dbEʘb-loop.ogg"

transition	"parts\transition\1280x720rev\032.png",60
layerrelease	11
//rd	//db̒ʘbK`؂uucBc[Ac[v

@dbN楝kfBݝ粊JƒәߓI𒣒nᰋN_B
@
@

//cv;;ǂubVvŁB

bgse	""

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b130c.png",-501,-53,250,250
layerload	21,"chara\kasumi\l\kasumi.atlas",-80,533
layerskin	21,""
layeranimation	21,"CC"
layerpriority	21,3012

wait	54

wait	30

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"{"
layeraddanimation	21,"{2"

,KSM000731
ucc\́@sC߉݁CȒsCqv
@

bgm	"bgm\bgm03.ogg",262580

،
uꟁBsCꡁCsC߉ƚv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000732
uccH˓ߍbCvpIӎvH@oŕVޓIv
@
@

،
uTBȒAݖBӎvuʓAYSvv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000733
uIT\́@،ŎZꝁHv
@

،
usBꎘvKvpBoʎRm\wIVtxiIv
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"ʏ"

,KSM000734
uccTB琥`Bb،CVtҒӟIv`v
@

،
uꟁBV^DDȗBVOΌIVt[v
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,"CC"

,KSM000735
u^`IꝁHsLߌm\ꊁ`BA߈ʘVtꟁCŒAk^v`v
@
@

،
uȐBAo꣔uŒAk^vIΌB߈ʘVtꟁCΕslB䊸ۏ؁v
@
@

layerchange	21,"chara\kasumi\l\kasumi.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

,KSM000736
uI`I_sӁIAZslC߈ʘVtΐ댯lIv
@
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b130c.png",-303,-25,170,170
layerload	21,"chara\kasumi\m\kasumi.atlas",-41,353,69,69
layerskin	21,""
layeranimation	21,"y"
layeraddanimation	21,"y2"
layerpriority	21,3012

wait	54

,KSM000737
uv`ZBVꎘI꘢Cus҈āvZMꊁIAsꠁHv
@
@

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

،
uvB@BCIhꊁIv
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM000738
uTIߔ،拎XƊꊁCLGBᒅ`؊ԌADCʋqށBߏAhꊁ`v
@
@

se	"SE\00_\\ˁETbV2`߂鑬.ogg"

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b140c.png",-448,18,170,170
layerrelease	21

wait	72

@uNnΒOB@ēcCYhӔїB
@

//part
//CGBB140e	//،Aa

SetBGEffectTime	36
SetBGWaitTime	54
bg	"bg\b140c.png",-64,3,110,110

،
uDccꟁccTށv
@

//Px

@[ML{d]g̑ŗB@H䉺IIVvpI{@fށB
@

@VśߌoϝsB@QOCŏAvˏoB
@

@s߁B嫑RԎgpڗ́CV|vψߛBkVt߁unvIliB
@
@

bgm	""

//閧FwNbg搶̗x
medal	1

@xIbCݘYA\ꠁcc

M812_end=1
windowclose
wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	45

wait	60

transition	"parts\transition\1280x720\197.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B480b.png",0,0,100,100
layercolor	0,100,20,20
layerload	16,"cg\eyecatch\eyecatch_name_back.png"
layeralpha	16,50
layerload	17,"cg\eyecatch\eyecatch_name_kuruttoru.png",-280,154
layercolor	17,0,0,0
layerload	19,"cg\eyecatch\eyecatch_kuruttoru.png",400,990
layercolor	19,0,0,0
layeralpha	19,80
layerload	20,"cg\eyecatch\eyecatch_kuruttoru.png",320,990
layerload	21,"cg\eyecatch\eyecatch_kuruttoru2.png",320,990
layerpriority	19,3018
layerpriority	21,3019

wait	72

wait	30

layerload	18,"bg\bg_red2.png"
layercolor	18,30,30,30
layerfadein	18,6
layerpriority	16,3015
layerpriority	17,3016
layerpriority	18,3020
layerpriority	19,3017
layerpriority	20,3019
layerpriority	21,3018

wait	6

layerload	17,"bg\bg_red2.png"
layercolor	17,30,30,30
layermode	17,2
layerload	20,"cg\eyecatch\eyecatch_name_kuruttoru.png",-280,154
layerrelease	18
layerpriority	17,3016
layerpriority	20,3019

se	"SE\18_mCY\mCY`Wb.ogg"

camerashake	30,1,10,10

wait	180

transition	"parts\transition\1280x720\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	16
layerrelease	17
layerrelease	19
layerrelease	20
layerrelease	21

wait	120

//PxA
//ACLb`_ȏ{Nbg搶
//t@CGh
//part
@missionstatus_success
return
